Gothic - In Her Majesty's Name - Rules
PUBLISHED MARCH 2017
This is the third supplement for the game and has been produced by The Ministry of Gentlemanly Warfare, authors of In Her Majesty's Name, Daisho and Blood Eagle.
Within these pages, you shall find new weapons and equipment, talents and powers, and creatures both normal and supernatural. As well as a host of new companies to fight or, bring on, the darkness that threatens to engulf the Old World.
You will meet old enemies such as Vlad Tepes, Prince of Wallachia, and his nemesis Abraham van Helsing. Play the brave men of the Imperial Nightwatch as they test their modern might against the terrifying vampire minions of the immortal Countess Bathory. Rouse the Village mob to drive out Baron Viktor von Frankenstein and his abominations. Tread the corridors of power as a member of the Illuminati or, join the Gypsies to hunt Werewolves under the full moon. Witness Sampson Caine and the Nuns of the Order of the Bringer of Salvation defend the innocent from the predations of the Dread Monks of Sucevita. Unleash the Unborn upon the terrible White Slavers. You can also upgrade and test your existing IHMN companies against these many terrors.
New scenarios and landscapes will take your companies into dark forests, mist shrouded castles, ancient ruins, pagan altars and grim, fortified villages the length and breadth of Transylvania, Wallachia and the ever-forbidding Carpathian Mountains.
This is classic Victorian Gothic Horror at its grisly, horripilating best. It is not recommended for ladies and gentlemen of a nervous disposition, for the darkness will feed upon their terror.
Published by The Ministry of Gentlemanly Warfare.